![]() Aside from that direction change, the skin is now slightly more subtle, it's not quite as bright as it was before but rather has taken on a sleeker feel that really fits with the simple rectangular MAC-10. The Malachite has undergone a few changes, the first of which is the most obvious if you have seen the skin before: the wavy pattern of the skin now goes towards the back of the gun rather than the front as it did in CS:GO. Along with this, all Desert Eagle skins are slightly bigger in CS2, making them look even better even if the pattern hasn’t changed at all. Now, the skin’s pattern is extremely bold and bright, and the bronze parts of the skin have gained a really neat reflective property. In CS:GO, the skin was a bit dark in-game, but CS2’s new lighting and graphics have changed that a lot. ![]() Next up in our comparison trying to spotlight how skins look in CS2 is an iconic Desert Eagle skin that features a simple silver and bronze pattern. Similarly, the buildings are slightly less bright with the new engine, and in combination these two changes allow the majestic purple sky to really pop. ![]() While in CS:GO, the moon on the skin was extremely bright when inspected, it now has a more subtle glow. The Glock-18 | Moonrise is by far one of the best cheap skins in CS2, and looks absolutely beautiful in the new Source 2 lighting. So today, we are going to take a look at eight different CS:GO skins and compare them to their appearance in CS2 to answer the question: how do skins look in CS2? The new Source 2 graphics are extremely promising for the future of Counter-Strike skins, with graphic additions such as light reflection and more glossy skins. Since the CS2 limited test launched back in March, one of the main topics of discussion has been surrounding how skins look in CS2.
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